This guide will go through the different steps and aspects of creating your own turn-based battle system. It does not contain codes or scripting, but is rather a how-to on setting up a system that is created by you and crafted for your own game.
This whole guide was written during the development of my own games battle system.
Here I will teach you how to make a turn-based battle system with an interface. Because there's so many script nodes, I'll just give it all in codes. In the bottom of the tutorial I will show how to customize the codes and what they do. This is only recommended if you are familiar with Map001.
Note: The codes has been updated so it works on newer versions after the char>actor change, but the code explanations are unchanged. The only difference is that Char is now Actor on any code that involves another character than the main character. Some lines might be in a different position than before though.
If you get any trouble, please let me know!
In this tutorial i am going to teach you a few pointers within music that you might find useful if you're trying to improve your musical knowledge. I have been reading books about music theory, and i found some stuff that people should know if they want to make music with some quality.