I'll be demonstrating two ways on how to make a hunger and thirst bar that relates to the player, and increases over time. The second tutorial covers how to create items (eg.: food, and water) that can counteract the progression of the starvation and dehydration.
This tutorial covers the basics on how to add music to your game, and create a random probabilities music play script. This isn't the tutorial on how to import music into your game. For action/R.P.G pro.