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art [2016/11/04 05:26]
Lee [HD Tiles]
art [2016/11/04 05:27] (current)
Lee [HD Tiles]
Line 43: Line 43:
 It's important to note that **[[tilesets|Tile-Set]]** tiles are not limited to 32×32 pixels. When selecting an individual tile, you're able to import graphics that exceed these dimensions (eg: 64×64 pixels). This will ensure **[[tilesets|Tile-Sets]]** remain crisp on higher resolution monitors and/or when the Map Zoom functionality is used. It's important to note that **[[tilesets|Tile-Set]]** tiles are not limited to 32×32 pixels. When selecting an individual tile, you're able to import graphics that exceed these dimensions (eg: 64×64 pixels). This will ensure **[[tilesets|Tile-Sets]]** remain crisp on higher resolution monitors and/or when the Map Zoom functionality is used.
  
-For Lower/Upper Objects, ​you can use the “Scale” box to resize ​your HD **[[tilesets|Tile-Sets]]** appropriately. For example: if you import a 64×64 tile, setting the Scale to 50% will cause the tile to display as a 32×32 pixel tile on **[[Maps]]** - with the added pixel density, creating a higher resolution tile. +For Lower/Upper Objects, ​users can make use of the “Scale” box to resize HD **[[tilesets|Tile-Sets]]** appropriately. For example: if you import a 64×64 tile, setting the Scale to 50% will cause the tile to display as a 32×32 pixel tile on **[[Maps]]** - with the added pixel density, creating a higher resolution tile. 
  
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art.txt · Last modified: 2016/11/04 05:27 by Lee