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Interfaces -> Tools

Field – is used to place text or graphics on your interface.

Units Field – is used to place unit fields on your interface.

Graph Field – is used to place graph fields on your interface. These fields are useful for displaying units in a graphical form (such as showing how much health a player has in the form of a bar rather than displaying numbers).

Transition Field – is used to place transition fields on your interface. These fields are used for transitioning through sprites as value progresses to maximum.

Window Field – is used to place window fields on your interface.

Static Sprite Field – is used to place sprites on your interface (such as buttons, banners, etc. that you’ve added in the ‘Sprites’ section).

Camera View Field – is used to place camera views on your interface. These fields are useful for picture-in-picture effects as well as setting up split-screen for multi-player.

Timer/Spawn – is used to run a script at specific intervals.

Play Interface – is used to start testing an interface.

Test Interface – is used to start testing an interface (with the option to add additional scripting when the interface starts).

inttools.1347362848.txt.gz · Last modified: 2012/09/11 06:27 by Lee