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inttools [2012/10/29 14:29]
Lee
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-====== Interfaces -> Tools ====== 
  
-<font 10pt:​normal/​Verdana;;#​4444FF;;​inherit>​**Pointer** - is used to move fields around interfaces easily. The pointer tool can also be used to resize fields.</​font>​ 
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-**Field** – is used to place text or graphics on your interface. 
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-**Units Field** – is used to place unit fields on your interface. 
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-**Graph Field** – is used to place graph fields on your interface. These fields are useful for displaying units in a graphical form (such as showing how much health a player has in the form of a bar rather than displaying numbers). 
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-**Transition Field** – is used to place transition fields on your interface. These fields are used for transitioning through sprites as value progresses to maximum. 
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-**Window Field** – is used to place window fields on your interface. 
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-**Static Sprite Field** – is used to place sprites on your interface (such as buttons, banners, etc. that you’ve added in the ‘Sprites’ section). 
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-**Camera View Field** – is used to place camera views on your interface. These fields are useful for picture-in-picture effects as well as setting up split-screen for multi-player. 
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-**Timer/​Spawn** – is used to run a script at specific intervals. 
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-**Play Interface** – is used to start testing an interface. 
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-**Test Interface** – is used to start testing an interface (with the option to add additional scripting when the interface starts). 
inttools.1351538946.txt.gz · Last modified: 2012/10/29 14:29 by Lee