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Item Pick-Up

Clicking the “Item Pick-Up” button and choosing a square on your current Map will bring up the Item window.

General

Position – sets the X/Y/Z coordinates of the Item on the Map.


Visual

Disable Lighting – when ticked, lighting will not affect this Item on the Map.

Color – sets the color of the Item on the Map.

Opacity – sets the opacity of the Item on the Map.

Glow – sets the glow color of the Item on the Map.

Flip Vertically – is used to flip the Item along the Y/Z axis.

Flip Horizontally – is used to flip the Item along the X axis.

Display Shadow – when ticked, a shadow will be drawn under the Item.

Invisible – when ticked, the Item will not be visible on the Map.


Miscellaneous Properties

Treasure Chest – this displays the treasure chest Item using the chosen Sprite. When interacted with, the player will be required to open the treasure chest to get the Item inside.

Return (sec) – this sets a Timer for when the Item will re-spawn once the player has collected it. If you don’t want the item to re-spawn, set this to 0.


Basic Rewards

Experience – is how many Experience Points the player will receive when they retrieve this Item.

Money – is how much Money the player will receive when they retrieve this Item.

Points – is how many Points the player will receive when they retrieve this Item.


Inventory Rewards

Item – the Item, created in the Items and Magic window, that the player picks up.

item.txt · Last modified: 2016/03/04 07:39 by Lee