User Tools

Site Tools


teams

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
teams [2015/04/24 19:05]
Caz
teams [2016/05/18 06:10] (current)
Lee
Line 1: Line 1:
-====== ​Gameplay -> Team Alliances ======+====== Team Alliances ======
  
-Teams use Artificial Intelligence (AI) to determine which [[actor|Actors]] the AI attacks. ​+Teams use Artificial Intelligence (AI) to determine which **[[actor|Actors]]** the AI attacks. ​
  
-By default there are 3 teams: Good, Bad and Neutral. The player character will be set to Good’ by default. This means that [[actor|Actors]] set to Bad’ will attack the player on sight if Generic AI’ is enabled.+By default there are 3 teams: Good, Bad and Neutral. The player character will be set to "Good" ​by default. This means that **[[actor|Actors]]** set to "Bad" ​will attack the player on sight if "Generic AI" ​is enabled.
  
-An [[actor|Actor’s]] team can be changed when you create ​the [[Actor]] by choosing from the dropdown box in the ‘Behaviour’ tab. Your own teams can also be created ​by clicking ​Change Amount’ and specifying the amount of teams you require in your project.+You can create ​your own teams by clicking ​the "Change Amount" button ​and specifying the amount of teams you require in your project.
  
-To change whether a team is Good, Bad or Neutral, click the face icons. Each click will cycle through the teams, from Good (green face), Bad (red face) and Neutral (yellow face).+To change whether a team is Good, Bad or Neutral, click the face icons in the panel to the right. Each click will cycle through the teams, from Good (green face), Bad (red face) and Neutral (yellow face).
teams.txt · Last modified: 2016/05/18 06:10 by Lee