User Tools

Site Tools


visual

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
visual [2015/04/24 19:14]
Caz
visual [2016/05/18 06:11] (current)
Lee
Line 1: Line 1:
-====== ​Settings -> Visual ======+====== Visual ​Settings ​======
  
-Here you can alter the appearance of the message box (the box that appears whenever you use the Message Box’ or Advanced Message Box’ events). ​This section also provides the options below: ​+Here you can alter the appearance of the message box (the box that appears whenever you use the "Message Box" ​or "Advanced Message Box" ​events) ​and **[[field|Fields]]** with a Visual Setting Color specified.
  
-**Enable/​Disable Action Icons** ​This turns on/off the icons which display above the character’s head whenever an action can be performed such as talking to an NPC, activating a turret or entering a vehicle. ​+----
  
-**Damage Numbers** - This turns on/off the pop-up numbers above the [[Actor]] you are attacking to show how much damaging you are doing to them. +===== Default Message Box =====
  
-**Object Shadows** - This turns on/off the object shadows, which affects ​[[[tilesets|Tile-Sets]] and [[actor|Actors]].+**Background Color** - the background color of the Message Box/**[[Field]]** 
 + 
 +**Border Color** - the border color of the Message Box/​**[[Field]]** 
 + 
 +**Text Color** - the text color of the Message Box/​**[[Field]]** 
 + 
 +**Text Shadow Color** - the shadow color of the text of the Message Box/​**[[Field]]** 
 + 
 +**Disabled Text Color** - the text color of the Message Box/​**[[Field]]** when disabled (non-selectable) 
 + 
 +**Disabled Selector Color** - the selector color used to navigate the Message Box/​**[[Field]]** when disabled (non-selectable) 
 + 
 +**Unselected Text Color** - the text color of the Message Box/​**[[Field]]** when unselected 
 + 
 +**Unselected Selector Color** - the selector color used to navigate the Message Box/​**[[Field]]** when unselected 
 + 
 +**Selected Text Color** - the text color of the Message Box/​**[[Field]]** when selected 
 + 
 +**Selected Selector Color** - the selector color used to navigate the Message Box/​**[[Field]]** when selected 
 + 
 +---- 
 + 
 +===== Pick-Up Graphics ===== 
 + 
 +**EXP Sprite** - a **[[sprites|Sprite]]** used to represent Experience Points that the player can collect after defeating enemies to raise their level. 
 + 
 +**Money Sprite** - a **[[sprites|Sprite]]** used to represent Money that the player can spend at shops/inns to buy **[[itemsmagic|Items]]**. 
 + 
 +**Points Sprite** - a **[[sprites|Sprite]]** used to represent Points that the player can collect to increase their high score. 
 + 
 +---- 
 + 
 +===== Display ===== 
 + 
 +**Action Icons** - when ticked, icons will display above a character’s head whenever an action can be performed, such as talking to an NPC, activating a turret or entering a vehicle.  
 + 
 +**Damage Numbers** - when ticked, damage numbers will show above the **[[Actor]]** you are attacking to show how much damage you are doing to them.  
 + 
 +**Object Shadows** - when ticked, ​object shadows ​will be enabled for all **[[[tilesets|Tile-Sets]]** and **[[actor|Actors]]**.
visual.txt · Last modified: 2016/05/18 06:11 by Lee