Resource Management and Interface Changes

New version and premium template announcements for 001.
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The release date of the next version is completely unknown. Predictions are sometimes mentioned around the site, but they're always inaccurate. We're doing this for fun, so we enjoy not having deadlines.

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001 Co-Founder
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Resource Management and Interface Changes

Postby Mike » Sat Jan 19, 2013 7:26 pm

The latest subscription version of 001 features plenty of exciting changes to resources. Like many things, something I've wanted to do for the longest time, but it was never the right time.

Now instead of a list box that pops up with an unorganized and unsorted listing of resources, this window will show up instead:
pick item.png

As you can in the previous screenshots, you're able to organize resources!
resource organization.png

You're able to drag and drop resources into folders. You can also finally cut/copy/paste resources at will. And yes, nested folders are possible. The organization will be reflected appropriately in the picking windows explained previously.

Color Layers
You may also notice another option in the sprite editor screenshot above. You are now able to have multiple layers on a single sprite that can be independently coloured. This will allow you to easily create monsters and ohter characters that don't benefit from having multiple clothing sprites associated.

New Interface
In addition to a revamp of all the user interface icons, all the options that once were on the project tree, are accessible through the top toolbar. This means you no longer have to close the map/interface you're working on to change resources.

Tile-set picking has been greatly improved as well:
hover tile-sets.png
hover tile-sets.png (29.47 KiB) Viewed 83871 times

And because of that, the project tree is now purely maps and interface, in a nice tab format:
mapsinterfaces.png (3.56 KiB) Viewed 83871 times

New Events
As a short aside, there are now some events for spawning and deleting zones and lights.

So if you're interested in trying out this new interface and managing your resources far better, get subscription and support the development of our project!

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Tabula Rasa
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Re: Resource Management and Interface Changes

Postby Tabula Rasa » Sun Jan 20, 2013 2:28 am

I am literally throwing money at the screen, but nothing is happening.

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Re: Resource Management and Interface Changes

Postby JamX » Sun Jan 27, 2013 9:02 pm

Ooh, the editor is really starting to come together visually.

I can see this becoming looking very professional-like.

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Re: Resource Management and Interface Changes

Postby Zhuge » Sun Jan 27, 2013 10:05 pm

Looking mighty spiffy. Excellent work as usual! :)

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Re: Resource Management and Interface Changes

Postby serrafina » Sun Jan 27, 2013 10:35 pm

Yay~! Can't wait for this to be finally released to the public!

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Re: Resource Management and Interface Changes

Postby Danny » Sun Jan 27, 2013 11:27 pm

001 just took a huge step! Well done :D

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Location: Seattle, Washington

Re: Resource Management and Interface Changes

Postby RamchuK_Ntertainment » Tue Jan 29, 2013 3:58 am

:D :D :D :D
Last edited by RamchuK_Ntertainment on Tue Jan 29, 2013 3:58 am, edited 1 time in total.
Reason: Automatically merged double post.
Travesty: 3D Survival - WIP >>> Forum Topic
University of Washington (BABA)
-REGT- Ramchuk Entertainment Games Team

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Re: Resource Management and Interface Changes

Postby Jayfeather » Thu Feb 28, 2013 4:45 pm

Just downloaded this morning, I'm impressed, Keep up the good work.

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Re: Resource Management and Interface Changes

Postby 2cool4me4 » Sun Mar 03, 2013 11:09 pm

001 swag = Over 9000! Good job, Mike!
Once you have mastered the :usevalue:, you are a truly awesome 001er.

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Re: Resource Management and Interface Changes

Postby metomunc » Sat Mar 16, 2013 6:31 pm

If you load an old project or old resource that is not designated to a folder (from the old system to the new system), where will it go automatically? Outside all folders?
2cool4me4 wrote:001 swag = Over 9000! Good job, Mike!
Who should I really listen to?


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