Third Person Camera Positioning

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noeneto123
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Joined: Sat Apr 16, 2011 11:39 am
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Third Person Camera Positioning

Postby noeneto123 » Wed Sep 13, 2017 12:15 pm

I made a very simple script to position the camera when it founds collision. If anyone wants to copy and use, here is the steps to make it work properly!

Use a timer or changed trigger in main character and put this script inside there:
http://www.engine001.com/script/eavN1c
You need to create a local variable named as: increment_cam
And a global variable named as: zoom_cam
zoom_cam correspond to camera distance, not the real zoom

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